Roll & Play
Designed as a first game, this is likely to be a hit with your older toddler. It comes with a big fabric cube with different color on each face. Toss the cube and then pick a card that matches. Take turns with your toddler doing what the card shows. The cards have words and actions such as wave bye-bye, count your fingers, moo like a cow, etc. Learning to take turns and matching the colors of cards and cube all provide active playing and interacting. This is as much about playing together and having your attention as it is about the actions involved. Roll & Play is a cleverly designed toy for developing color concepts as well as other early language and pre-reading skills. Most of the actions will need modeling, but that will be part of the fun, especially if you ham it up. They say 18 months and up. We think this is a better bet for twos and up, but a clever idea for 2 or more players.
SNAP: Introduce the cards before you play. Read through them and practice what they say to do. You might want to introduce just one of each color for the first game or two and add another set of six the next time you play. There are 48 cards, so this will be a game you can build on gradually. The cards are well designed so that no real reading is needed once they get the idea of what the card is showing. The color cube can also be used for other games. New for 2014, is Move & Groove, intended as your child's first dance game. It comes with the same cube and cards that you follow along. Our problem with this version is that "Walk Like an Egyptian" or "Sleepwalk" or "Snap Your Fingers" or "Turn to the Right" are concepts way beyond 18 month olds. While we think older preschoolers will like this game, we find the age too low.
Age: Toddlers, Preschool. Award Year: 2012. Click here to purchase the product on Amazon.com.